Flatlined


The games development was going somewhat okay to begin with. However, after changing to a different network, I was unable to commit changes to github, somewhat preventing progress. The overall development of the game was not great, communication with the team was very few and far between and upon getting to the deadline, many issues arose that cause us to not have a fully functional game.

Due to not understanding initially how the structure of the directories worked and functioned development for me was slower than I would have liked. The shuffle system that I originally implemented was almost scrapped at the last minute. Although, I managed to somewhat get a reworked version into the program. I also had to hardcore all of the rooms as the file system we were going to use to do so did not work as intended.

Overall the development of the program was not good, it was somewhat stressful and I am glad that it is over.

Leave a comment

Log in with itch.io to leave a comment.